Short days—that’s what I wanted. The days in Jasper’s world should be an hour long. How is the topic of this post and the previous one. Why is another story. The previous post described the physics and writerly problems with a quickly-spinning planet. This one describes how Ard’s Girdle of The Gem Merchant’s Son and the godlands of the Clanmarks series came to be.
If the world can’t spin quickly, and ‘just magic’ is too facile, then I needed something to cast periodic shade—sunshades to cause eclipses. I’ll start with the effect I wanted, then work backwards to the cause. Here’s how I describe the effect in the Gem Merchant’s Son:
The day would be a scorcher, and the hourly eclipses welcome. …
At the eastern edge of the world, one of the twelve vast, invisible shield-plates of Ard’s Girdle, rising faster than the sun did, began to nibble into its lower rim. A minute later, the sunlight dimmed and the …